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Fin-Clade Fugitives - Commander Legends (CMR)

Fin-Clade Fugitives - Commander Legends (CMR)

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Fin-Clade Fugitives can't be blocked by creatures with power 2 or less. Encore {4}{G} ({4}{G}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)