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Wizards of the Coast  |  SKU: cb23ca0a-da9b-5c7d-a6ef-ddf08e4ed1c3

Hall of Storm Giants - [Showcase] Adventures in the Forgotten Realms (AFR)

$3.99 USD


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If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

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